greenplumn session_state 源码
greenplumn session_state 代码
文件路径:/src/backend/utils/session_state.c
/*-------------------------------------------------------------------------
*
* session_state.c
* Implementation of the session state manager. Session state contains
* session specific information such as memory usage of the session, number
* of active processes in the session and so on. It is also used to indicate
* if a session is runaway and therefore needs to cleanup its resources.
*
* Copyright (c) 2014-Present VMware, Inc. or its affiliates.
*
*
* IDENTIFICATION
* src/backend/utils/session_state.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "utils/memutils.h"
#include "cdb/cdbvars.h"
#include "miscadmin.h"
#include "port/atomics.h"
#include "storage/lwlock.h"
#include "storage/shmem.h"
#include "utils/session_state.h"
#include "utils/vmem_tracker.h"
#define INVALID_SESSION_ID -1
#define SHMEM_SESSION_STATE_ARRAY "Session State Array"
/* Pointer to SessionStateArray instance in shared memory */
volatile SessionStateArray *AllSessionStateEntries = NULL;
/* Number of entries in the SessionStateArray */
static int SessionStateArrayEntryCount = 0;
/*
* A pointer to the entry in the array of SessionState that corresponds
* to the SessionState of this session.
*/
volatile SessionState *MySessionState = NULL;
/* Have we initialized the sessionState pointer */
bool sessionStateInited = false;
/* For checking if the process is deactivated before calling SessionState_Release */
extern bool isProcessActive;
/* Returns the size of the shared memory to allocate SessionStateArray */
/*
* Grabs one entry in the sessionStateArray for current session.
* If the current session already has an entry, it just returns the
* pointer to the previously grabbed entry.
*/
static SessionState*
SessionState_Acquire(int sessionId)
{
LWLockAcquire(SessionStateLock, LW_EXCLUSIVE);
SessionState *cur = AllSessionStateEntries->usedList;
while (cur != NULL && cur->sessionId != sessionId)
{
Assert(INVALID_SESSION_ID != cur->sessionId);
cur = cur->next;
}
if (NULL == cur && NULL == AllSessionStateEntries->freeList)
{
LWLockRelease(SessionStateLock);
ereport(FATAL,
(errcode(ERRCODE_TOO_MANY_CONNECTIONS),
errmsg("too many sessions"),
errdetail("Could not acquire resources for additional sessions."),
errhint("Disconnect some sessions and try again.")));
}
SessionState *acquired = cur;
/*
* Nothing was acquired for this session from any other processes. Therefore,
* acquire a new entry, and reset its properties.
*/
if (NULL == acquired)
{
acquired = AllSessionStateEntries->freeList;
AllSessionStateEntries->freeList = acquired->next;
acquired->next = AllSessionStateEntries->usedList;
AllSessionStateEntries->usedList = acquired;
AllSessionStateEntries->numSession++;
Assert(AllSessionStateEntries->numSession <= AllSessionStateEntries->maxSession);
acquired->sessionId = sessionId;
acquired->runawayStatus = RunawayStatus_NotRunaway;
acquired->sessionVmemRunaway = 0;
acquired->commandCountRunaway = 0;
acquired->pinCount = 0;
acquired->sessionVmem = 0;
acquired->cleanupCountdown = CLEANUP_COUNTDOWN_BEFORE_RUNAWAY;
acquired->activeProcessCount = 0;
acquired->idle_start = 0;
acquired->latestCursorCommandId = 0;
acquired->resGroupSlot = NULL;
#ifdef USE_ASSERT_CHECKING
acquired->isModifiedSessionId = false;
#endif
/*
* Make sure that the lock is reset to released. Note: this doesn't
* have a matching SpinLockAcquire. We are just resetting the lock
* as part of initialization
*/
SpinLockRelease(&acquired->spinLock);
}
Assert(NULL != acquired);
int pinCount = pg_atomic_add_fetch_u32((pg_atomic_uint32 *) &acquired->pinCount, 1);
ereport(gp_sessionstate_loglevel, (errmsg("SessionState_Acquire: pinCount: %d, activeProcessCount: %d",
pinCount, acquired->activeProcessCount), errprintstack(true)));
LWLockRelease(SessionStateLock);
return acquired;
}
/*
* Releases the pinCount of a SessionState entry. If the pinCount
* drops to 0, it puts the entry back to the freeList for reuse.
*/
static void
SessionState_Release(SessionState *acquired)
{
if (!sessionStateInited)
{
Assert(NULL == acquired);
return;
}
Assert(NULL != acquired);
Assert(0 < acquired->pinCount);
Assert(acquired->sessionId == gp_session_id || acquired->isModifiedSessionId);
LWLockAcquire(SessionStateLock, LW_EXCLUSIVE);
Assert(!isProcessActive);
Assert(acquired->activeProcessCount < acquired->pinCount);
int pinCount = pg_atomic_sub_fetch_u32((pg_atomic_uint32 *) &acquired->pinCount, 1);
ereport(gp_sessionstate_loglevel, (errmsg("SessionState_Release: pinCount: %d, activeProcessCount: %d",
pinCount, acquired->activeProcessCount), errprintstack(true)));
/* Before this point the process should have been deactivated */
Assert(acquired->activeProcessCount <= acquired->pinCount);
Assert(0 <= acquired->pinCount);
if (0 == acquired->pinCount)
{
RunawayCleaner_RunawayCleanupDoneForSession();
acquired->sessionId = INVALID_SESSION_ID;
Assert(acquired->runawayStatus == RunawayStatus_NotRunaway);
Assert(CLEANUP_COUNTDOWN_BEFORE_RUNAWAY == acquired->cleanupCountdown);
Assert(0 == acquired->activeProcessCount);
acquired->sessionVmem = 0;
acquired->runawayStatus = RunawayStatus_NotRunaway;
acquired->sessionVmemRunaway = 0;
acquired->commandCountRunaway = 0;
acquired->cleanupCountdown = CLEANUP_COUNTDOWN_BEFORE_RUNAWAY;
acquired->activeProcessCount = 0;
acquired->idle_start = 0;
acquired->latestCursorCommandId = 0;
acquired->resGroupSlot = NULL;
#ifdef USE_ASSERT_CHECKING
acquired->isModifiedSessionId = false;
#endif
SessionState *cur = AllSessionStateEntries->usedList;
SessionState *prev = NULL;
while (cur != acquired && cur != NULL)
{
prev = cur;
cur = cur->next;
}
Assert(cur == acquired);
/* grabbed is at the head of used list */
if (NULL == prev)
{
Assert(AllSessionStateEntries->usedList == acquired);
AllSessionStateEntries->usedList = acquired->next;
}
else
{
prev->next = cur->next;
}
acquired->next = AllSessionStateEntries->freeList;
AllSessionStateEntries->freeList = acquired;
AllSessionStateEntries->numSession--;
Assert(AllSessionStateEntries->numSession >= 0);
}
LWLockRelease(SessionStateLock);
}
/* Returns the size of the SessionState array */
Size
SessionState_ShmemSize()
{
SessionStateArrayEntryCount = MaxBackends;
Size size = offsetof(SessionStateArray, sessions);
size = add_size(size, mul_size(sizeof(SessionState),
SessionStateArrayEntryCount));
return size;
}
/* Allocates the shared memory SessionStateArray */
void
SessionState_ShmemInit()
{
bool found = false;
Size shmemSize = SessionState_ShmemSize();
AllSessionStateEntries = (SessionStateArray *)
ShmemInitStruct(SHMEM_SESSION_STATE_ARRAY, shmemSize, &found);
Assert(found || !IsUnderPostmaster);
if (!IsUnderPostmaster)
{
MemSet(AllSessionStateEntries, 0, shmemSize);
/*
* We're the first - initialize.
*/
AllSessionStateEntries->numSession = 0;
AllSessionStateEntries->maxSession = SessionStateArrayEntryCount;
/* Every entry of the array is free at this time */
AllSessionStateEntries->freeList = (SessionState *) &AllSessionStateEntries->sessions[0];
AllSessionStateEntries->usedList = NULL;
/*
* Set all the entries' sessionId to invalid. Also, set the next pointer
* to point to the next entry in the array.
*/
SessionState *prev = (SessionState *) &AllSessionStateEntries->sessions[0];
prev->sessionId = INVALID_SESSION_ID;
prev->cleanupCountdown = CLEANUP_COUNTDOWN_BEFORE_RUNAWAY;
for (int i = 1; i < AllSessionStateEntries->maxSession; i++)
{
SessionState *cur = (SessionState *) &AllSessionStateEntries->sessions[i];
cur->sessionId = INVALID_SESSION_ID;
cur->cleanupCountdown = CLEANUP_COUNTDOWN_BEFORE_RUNAWAY;
prev->next = cur;
prev = cur;
}
prev->next = NULL;
}
}
/* Initialize the SessionState for current session */
void
SessionState_Init()
{
Assert(NULL == MySessionState);
if (INVALID_SESSION_ID == gp_session_id)
{
return;
}
Assert(!sessionStateInited);
MySessionState = SessionState_Acquire(gp_session_id);
Assert(NULL != MySessionState);
sessionStateInited = true;
}
/* Shutdown the SessionState for current session */
void
SessionState_Shutdown()
{
Assert(INVALID_SESSION_ID == gp_session_id || NULL != MySessionState);
Assert(INVALID_SESSION_ID == gp_session_id || sessionStateInited);
SessionState_Release((SessionState *)MySessionState);
MySessionState = NULL;
sessionStateInited = false;
}
/*
* Returns true if the SessionState entry is acquired by a session
*/
bool
SessionState_IsAcquired(SessionState *sessionState)
{
return sessionState->sessionId != INVALID_SESSION_ID;
}
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