spring WebSocketSession 源码
spring WebSocketSession 代码
文件路径:/spring-webflux/src/main/java/org/springframework/web/reactive/socket/WebSocketSession.java
/*
* Copyright 2002-2020 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.springframework.web.reactive.socket;
import java.util.Map;
import java.util.function.Function;
import org.reactivestreams.Publisher;
import reactor.core.publisher.Flux;
import reactor.core.publisher.Mono;
import org.springframework.core.io.buffer.DataBuffer;
import org.springframework.core.io.buffer.DataBufferFactory;
/**
* Represents a WebSocket session.
*
* <p>Use {@link WebSocketSession#receive() session.receive()} to compose on
* the inbound message stream, and {@link WebSocketSession#send(Publisher)
* session.send(publisher)} to provide the outbound message stream.
*
* @author Rossen Stoyanchev
* @since 5.0
*/
public interface WebSocketSession {
/**
* Return the id for the session.
*/
String getId();
/**
* Return information from the handshake request.
*/
HandshakeInfo getHandshakeInfo();
/**
* Return a {@code DataBuffer} Factory to create message payloads.
* @return the buffer factory for the session
*/
DataBufferFactory bufferFactory();
/**
* Return the map with attributes associated with the WebSocket session.
* @return a Map with the session attributes (never {@code null})
* @since 5.1
*/
Map<String, Object> getAttributes();
/**
* Provides access to the stream of inbound messages.
* <p>This stream receives a completion or error signal when the connection
* is closed. In a typical {@link WebSocketHandler} implementation this
* stream is composed into the overall processing flow, so that when the
* connection is closed, handling will end.
* <p>See the class-level doc of {@link WebSocketHandler} and the reference
* for more details and examples of how to handle the session.
*/
Flux<WebSocketMessage> receive();
/**
* Give a source of outgoing messages, write the messages and return a
* {@code Mono<Void>} that completes when the source completes and writing
* is done.
* <p>See the class-level doc of {@link WebSocketHandler} and the reference
* for more details and examples of how to handle the session.
*/
Mono<Void> send(Publisher<WebSocketMessage> messages);
/**
* Whether the underlying connection is open.
* @since 5.3.1
*/
boolean isOpen();
/**
* Close the WebSocket session with {@link CloseStatus#NORMAL}.
*/
default Mono<Void> close() {
return close(CloseStatus.NORMAL);
}
/**
* Close the WebSocket session with the given status.
* @param status the close status
*/
Mono<Void> close(CloseStatus status);
/**
* Provides access to the {@code CloseStatus} with which the session is
* closed either locally or remotely, or completes empty if the session ended
* without a status.
* @since 5.3
*/
Mono<CloseStatus> closeStatus();
// WebSocketMessage factory methods
/**
* Factory method to create a text {@link WebSocketMessage} using the
* {@link #bufferFactory()} for the session.
*/
WebSocketMessage textMessage(String payload);
/**
* Factory method to create a binary WebSocketMessage using the
* {@link #bufferFactory()} for the session.
*/
WebSocketMessage binaryMessage(Function<DataBufferFactory, DataBuffer> payloadFactory);
/**
* Factory method to create a ping WebSocketMessage using the
* {@link #bufferFactory()} for the session.
*/
WebSocketMessage pingMessage(Function<DataBufferFactory, DataBuffer> payloadFactory);
/**
* Factory method to create a pong WebSocketMessage using the
* {@link #bufferFactory()} for the session.
*/
WebSocketMessage pongMessage(Function<DataBufferFactory, DataBuffer> payloadFactory);
}
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