spark ChunkFetchRequestHandler 源码

  • 2022-10-20
  • 浏览 (249)

spark ChunkFetchRequestHandler 代码

文件路径:/common/network-common/src/main/java/org/apache/spark/network/server/ChunkFetchRequestHandler.java

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.spark.network.server;

import java.net.SocketAddress;

import com.google.common.base.Throwables;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import org.apache.spark.network.buffer.ManagedBuffer;
import org.apache.spark.network.client.TransportClient;
import org.apache.spark.network.protocol.ChunkFetchFailure;
import org.apache.spark.network.protocol.ChunkFetchRequest;
import org.apache.spark.network.protocol.ChunkFetchSuccess;
import org.apache.spark.network.protocol.Encodable;

import static org.apache.spark.network.util.NettyUtils.*;

/**
 * A dedicated ChannelHandler for processing ChunkFetchRequest messages. When sending response
 * of ChunkFetchRequest messages to the clients, the thread performing the I/O on the underlying
 * channel could potentially be blocked due to disk contentions. If several hundreds of clients
 * send ChunkFetchRequest to the server at the same time, it could potentially occupying all
 * threads from TransportServer's default EventLoopGroup for waiting for disk reads before it
 * can send the block data back to the client as part of the ChunkFetchSuccess messages. As a
 * result, it would leave no threads left to process other RPC messages, which takes much less
 * time to process, and could lead to client timing out on either performing SASL authentication,
 * registering executors, or waiting for response for an OpenBlocks messages.
 */
public class ChunkFetchRequestHandler extends SimpleChannelInboundHandler<ChunkFetchRequest> {
  private static final Logger logger = LoggerFactory.getLogger(ChunkFetchRequestHandler.class);

  private final TransportClient client;
  private final StreamManager streamManager;
  /** The max number of chunks being transferred and not finished yet. */
  private final long maxChunksBeingTransferred;
  private final boolean syncModeEnabled;

  public ChunkFetchRequestHandler(
      TransportClient client,
      StreamManager streamManager,
      Long maxChunksBeingTransferred,
      boolean syncModeEnabled) {
    this.client = client;
    this.streamManager = streamManager;
    this.maxChunksBeingTransferred = maxChunksBeingTransferred;
    this.syncModeEnabled = syncModeEnabled;
  }

  @Override
  public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
    logger.warn("Exception in connection from " + getRemoteAddress(ctx.channel()), cause);
    ctx.close();
  }

  @Override
  protected void channelRead0(
      ChannelHandlerContext ctx,
      final ChunkFetchRequest msg) throws Exception {
    Channel channel = ctx.channel();
    processFetchRequest(channel, msg);
  }

  public void processFetchRequest(
      final Channel channel, final ChunkFetchRequest msg) throws Exception {
    if (logger.isTraceEnabled()) {
      logger.trace("Received req from {} to fetch block {}", getRemoteAddress(channel),
        msg.streamChunkId);
    }
    if (maxChunksBeingTransferred < Long.MAX_VALUE) {
      long chunksBeingTransferred = streamManager.chunksBeingTransferred();
      if (chunksBeingTransferred >= maxChunksBeingTransferred) {
        logger.warn("The number of chunks being transferred {} is above {}, close the connection.",
          chunksBeingTransferred, maxChunksBeingTransferred);
        channel.close();
        return;
      }
    }
    ManagedBuffer buf;
    try {
      streamManager.checkAuthorization(client, msg.streamChunkId.streamId);
      buf = streamManager.getChunk(msg.streamChunkId.streamId, msg.streamChunkId.chunkIndex);
      if (buf == null) {
        throw new IllegalStateException("Chunk was not found");
      }
    } catch (Exception e) {
      logger.error(String.format("Error opening block %s for request from %s",
        msg.streamChunkId, getRemoteAddress(channel)), e);
      respond(channel, new ChunkFetchFailure(msg.streamChunkId,
        Throwables.getStackTraceAsString(e)));
      return;
    }

    streamManager.chunkBeingSent(msg.streamChunkId.streamId);
    respond(channel, new ChunkFetchSuccess(msg.streamChunkId, buf)).addListener(
      (ChannelFutureListener) future -> streamManager.chunkSent(msg.streamChunkId.streamId));
  }

  /**
   * The invocation to channel.writeAndFlush is async, and the actual I/O on the
   * channel will be handled by the EventLoop the channel is registered to. So even
   * though we are processing the ChunkFetchRequest in a separate thread pool, the actual I/O,
   * which is the potentially blocking call that could deplete server handler threads, is still
   * being processed by TransportServer's default EventLoopGroup.
   *
   * When syncModeEnabled is true, Spark will throttle the max number of threads that channel I/O
   * for sending response to ChunkFetchRequest, the thread calling channel.writeAndFlush will wait
   * for the completion of sending response back to client by invoking await(). This will throttle
   * the rate at which threads from ChunkFetchRequest dedicated EventLoopGroup submit channel I/O
   * requests to TransportServer's default EventLoopGroup, thus making sure that we can reserve
   * some threads in TransportServer's default EventLoopGroup for handling other RPC messages.
   */
  private ChannelFuture respond(
      final Channel channel,
      final Encodable result) throws InterruptedException {
    final SocketAddress remoteAddress = channel.remoteAddress();
    ChannelFuture channelFuture;
    if (syncModeEnabled) {
      channelFuture = channel.writeAndFlush(result).await();
    } else {
      channelFuture = channel.writeAndFlush(result);
    }
    return channelFuture.addListener((ChannelFutureListener) future -> {
      if (future.isSuccess()) {
        logger.trace("Sent result {} to client {}", result, remoteAddress);
      } else {
        logger.error(String.format("Error sending result %s to %s; closing connection",
          result, remoteAddress), future.cause());
        channel.close();
      }
    });
  }
}

相关信息

spark 源码目录

相关文章

spark AbstractAuthRpcHandler 源码

spark BlockPushNonFatalFailure 源码

spark MessageHandler 源码

spark NoOpRpcHandler 源码

spark OneForOneStreamManager 源码

spark RpcHandler 源码

spark StreamManager 源码

spark TransportChannelHandler 源码

spark TransportRequestHandler 源码

spark TransportServer 源码

0  赞